The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Here, I detail Russian strategies and counter-strategies. Following this guide requires the Gathering Storm expansion. This ability makes the Zulus absolutely terrifying opponents in the medieval era. Zigzagzigal's Guides - Greece (GS) By Zigzagzigal. Likewise, he had been co-emperor (a junior ruler) many years. It further adds +1 Culture if built on Floodplains, +1 Culture with Natural History, and +2 Culture if placed next to a Wonder. 184 ratings. Rise and Fall Expansion. Pre-Rise and Fall content packs. Zigzagzigal's Guides - Civ Summaries (Vanilla) By Zigzagzigal This guide introduces all the Civs in the game with a quick rough outline of how to play as them, along with links to more in-depth guides. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Zigzagzigal has been making guides that are as comprehensive as his username is difficult to say the first time. 76 ratings. Design/Balance. These guides are no longer updated. Zigzagzigal's Guide to Korea (BNW) by Zigzagzigal. - The new City Patron Goddess pantheon is a reasonable backup option if you fail to get God of the Forge. These guides are no longer updated. Zigzagzigal's Guides - Brazil (GS) An incredibly flexible civ, Brazil can perform well at cultural, domination, religious and scientific victories alike, and has a particular focus on Great People. Zigzagzigal's Guides - Portugal (GS) + Arabia (GS) Zigzagzigal's Guides - Byzantium (GS) + Rome (GS) Anglican Buff Idea: High/Low Church Slider. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Per page: 9 18 30. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. I know about Zigzagzigal's guides on Steam, but I'm looking for something less specific, strategy tips and tricks I can apply to games I play with any leader. If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. This guide goes into plenty of detail about Persian strategies, uniques and. The Incans concentrate on building very large cities and focus on easily-defended rough terrain. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. . Following this guide requires the Gathering Storm expansion. Entertaining too. Changes to Brazil from the 27 July Summer Patch: - All districts (including the Street Carnival) are 10% cheaper, and the production bonus for having fewer of them than average is 40%, up from 25%. With huge strength bonuses, a cheap army and the ability to hold conquests better than most civs, the Zulus are incredibly effective at the domination game. Zigzagzigal's Guide to Zigzagzigal's Guides. 217 ratings. Zigzagzigal's Guides - France (GS) От Zigzagzigal. This alone is a massive advantage. With a mighty Unique Unit and effective economic bonuses, Arabia can push towards either domination or diplomacy. Pump those War Carts out and go hunting for barbarian encampments to make the most use of Epic Quest as possible. Following this guide requires the Gathering Storm expansion. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. 2. Austria's ability to purchase City-States makes them excellent at suddenly creating footholds in new lands, but that's not all this Civ can do. Terminology used in this guide and not in-game is explained here. Following this guide requires the Gathering Storm expansion. Following this guide requires the Gathering Storm expansion. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. This guide goes into plenty of detail about Swedish strategies, uniques and how to play against them. It would be super neat to open every Civ’s section with your guide in this style, followed up with u/Zigzagzigal’s awesome more text-heavy guides. These guides are no longer updated. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. Zigzagzigal's Guides - Poland (GS) By Zigzagzigal. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. Their choice of leader allows them to slow down scientific civs without war, generate lots of tourism early or use their cultural advantages for peaceful conquest! Here, I detail French strategies and counter-strategies - for both of. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Here, I detail Gallic strategies and counter-strategies. 3. Zigzagzigal's Guide to Morocco (BNW) by Zigzagzigal. This guide goes into plenty of detail about Ethiopian strategies, uniques and how to play against them. Note: This guide assumes you have all game-altering DLC and expansion packs (all Civ packs, Wonders of the Ancient World, Gods & Kings and Brave New World) Unite the Aztec peoples and bring them into a brave new world. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Here, I detail Ethiopian strategies and counter-strategies. This guide explains the basics of each civ in the game, including: The civ's icon. Powerful at science, strong at religion and decent at war, Arabia offers plenty of options. With speed bonuses, a strength bonus that works on cities, fast-healing Spearmen and a happiness-giving Bank, Persia takes out a lot of the annoyances of war in a rather unique playstyle. 101 ratings. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. To look at them, click here to open the Rise and Fall Civ Summaries guide. These guides are no longer updated. Cyrus loses a lot of potential if he stops declaring new wars, but Nader Shah has a little bit more versatility with more relevant advantages to peace-time. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Every civ has interesting lesser-known tricks and features. To play as Indonesia, you must have the Khmer and Indonesia Civilization and Scenario Pack. After the ancient era when your War Carts. Zigzagzigal's Guides - Byzantium (GS) by Zigzagzigal. Pre-Rise and Fall content packs. This guide goes into plenty of detail about German strategies, uniques and how to play against them. The Mapuche can take down civs in the peak of their power, but you need to be willing to react quickly as each era begins. [SET] Heavy Rage mechanic and associated weapons. Terminology used in this guide and not in-game is explained here. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Following this guide requires the Gathering Storm expansion. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. There is one trick to Kublai Khan's game - when to send your trade routes. . Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. The strong faith output of Missions can help in purchasing Naturalists for National Parks, or for Rock Bands. Following this guide requires the Gathering Storm expansion. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Zigzagzigal's Guides - Greece (GS) By Zigzagzigal. Terminology used in this guide and not in-game is explained here. Extra gold from trade routes can help with aid emergencies and military bonuses can be put to work in military emergencies. Introduction. 33 ratings. Both Cyrus and Nader Shah excel in warfare, but there is a fair amount of distinction in the details. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. 65 ratings. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is. Here, I detail Dutch strategies and counter-strategies. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Zigzagzigal's Guides - Phoenicia (GS) By Zigzagzigal. Here, I detail Nubian strategies and counter-strategies. Zigzagzigal [author] Aug 6, 2017 @ 8:54am. Initial build order is 1-3 Scouts (depending on initial production), Monument. This guide goes into plenty of detail about Chinese strategies, uniques and how to play against them. Here, I detail strategies and counter-strategies for Byzantium. Babylon is one of the game's hardest nations to face, having strengths in both defence and science, and is a good introductory Civ for scientific victories. Zigzagzigal's Guides - Arabia (Vanilla) By Zigzagzigal. Zigzagzigal's Guide to Egypt (BNW) By Zigzagzigal. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Zigzagzigal's Guide to Portugal (BNW) By Zigzagzigal. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. This guide goes into plenty of detail about French strategies, uniques and how to play against them. Here, I detail Arabian strategies and counter-strategies. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. The "Other Guides" section of every Vanilla guide has links to every other. Pre-Rise and Fall content packs. The key changes for Germany are: Hansas now get strong adjacency from Aqueducts, Canals and Dams. The key difference is that Cyrus is better during wars. Following this guide requires the Gathering Storm expansion. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Award. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. R5: This Tier List is based on Zigzagzigal's guides for Sid Meier's Civilization VI you can find on Steam, as well as some info he gave to me personally. To play as Indonesia, you must have the Khmer and Indonesia Civilization and Scenario Pack. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. As such, they can make unpredictable opponents. 74 ratings. Award. 3. Here, I detail American strategies and counter-strategies – for both. You'll want at least one riverside tile per city for a Holy Site, and. 100% achievements guide + tips & tricks (base game + all DLC's, include Gathering Storm) 12,197 views. Zigzagzigal's Guides - Khmer (Vanilla) By Zigzagzigal. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The "Other Guides" section of every Vanilla guide has links to every other. Zigzagzigal's Guide to Austria (BNW) By Zigzagzigal. Persia - Nader Shah. . Award. By land or by sea, the Ottomans dominate the renaissance era. Rise and Fall Expansion. This means that the old Commercial Hub zigzag strategy isn't necessarily the best way to optimise Hansa adjacency - plan out where the Aqueducts and Dams go first before the Commercial Hubs and you can get more production at the cost. Following this guide requires the Gathering Storm expansion. The civ's start bias, if it has one. Hello everyone. These guides are no longer updated. The 19 October Autumn Patch has made the following change to this guide: - The new Religious Unity founder belief may help Sumeria to secure more city-state allies. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Introduction. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. Zigzagzigal's Guides - Mapuche (GS) By Zigzagzigal. Rome has powerful early-game warfare, and a strong ability to develop newly founded or conquered cities quickly, helping to contribute to the war effort or anything else you wish sooner. 392 ratings. This guide goes into plenty of detail about Portuguese strategies, uniques and how to play against. 3. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Content from any DLC pack released between the base game and Rise and Fall is marked as such. Award. Assyria is the world leader at the art of beelining - getting a technology early by only picking up technologies required for it - and is the scourge of scientific players. Zigzagzigal's Guide to America (BNW) By Zigzagzigal. They were made at game release so a few things are outdated, but still excellent for beginners since he explains things quite in depth. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. This guide is divided into multiple sections explaining how best to use and play against this specific civ. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. The bonus for having fewer of a district than the average is now 40% instead of 25%. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Tricks are interesting and/or unusual things you can do with a civ's uniques or starting bias. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. That makes boosting your Minas Geraes production speed even easier. 59 ratings. Introduction. But add the +5 strength from Comandante Generals, the bonus strength from certain retired ones, and the massive strength. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. Units between 90 and 99 health have a strength penalty of 1, units between 80 and 89 health have a penalty of 2, and so on. You can also use the River Goddess pantheon to make those quickly-built riverside Holy Sites add both +2 housing and +2 amenities. This guide is based around Gods and Kings mechanics and some elements will be outdated in Brave New World expansion. 187 ratings. This guide goes into plenty of detail about Shoshone strategies, uniques and how to play against them. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. This guide goes into plenty of detail about Greek strategies, uniques and how to play against them. Strong at war and strong at culture, America is a civ with a fair amount of complexity which develops throughout the game. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guide to the Huns (BNW) Introduction Note: The Huns require the Gods and Kings expansion. Terminology used in this guide and not in-game is explained here. Rise and Fall Expansion. Here, I detail Kongolese strategies and counter-strategies. By Zigzagzigal. 114 ratings. Content from any DLC pack released between the base game and Rise and Fall is marked as such. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Here, I detail Chinese strategies and counter-strategies. Also, I don't see anywhere in the guide Zigzagzigal saying Eleanor should be played totally peacefully, and in fact he rates Eleanor as 8/10 on possible Domination victory, though he of course emphasizes peace-related strats since Eleanor's bonus can lend itself to peaceful domination (even if she's not exerting the most pressure on a free. . I recommend checking out Zigzagzigal’s guides to give you a better understanding of each Civ. The legacy of the Holy Roman Empire left our new nation with an array of former city-states and ex-capital cities, providing Germany with a decentralised structure. Zigzagzigal's Guides - France (R&F) by Zigzagzigal. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Portugal's Civ 6 design is a great refinement on the similar gameplay of Civ 5. Zigzagzigal's Guides - Russia (R&F) By Zigzagzigal. Tmv655 • 2 yr. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Zigzagzigal's Guides - Great Commanders/Rulers of China Links: Japan Ottomans Persia China Japan - Tokugawa While Hojo Tokimune's Japan is incredibly versatile, Tokugawa. Every tribal village is worth +1. Combined they’d make an incredibly well rounded, in depth, but also useful at a glance guide. Rise and Fall Expansion. With an exceptional ability to generate tourism, you'll have one of the best Civs in the game for cultural victories. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guide to Spain (BNW) By Zigzagzigal. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Zigzagzigal's Civ Summaries (BNW) By Zigzagzigal This guide introduces all 43 Civs in the game with a quick rough outline of how to play as them, along with links to more in-depth guides. Zigzagzigal's Guides - France (GS) After the great response from the last guide, I went ahead and worked on the next one - France. The "Other Guides" section of every Vanilla guide has links to every other. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. Following this guide requires the Gathering Storm expansion. Here, I detail American strategies and counter-strategies. Zigzagzigal's Guides - Netherlands (R&F) By Zigzagzigal. By speed bonuses, a strength bonus is works on cities, fast-healing Spears and a happiness-giving Bank, Persia takes out a site of the irritants of war in a rather singular playstyle. 2. Hence, at the right moment, the Zulus are one of the game's deadliest warmongers. Rise and Fall Expansion. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. These guides are no longer updated. No other Civ plays like Venice. Following this guide requires the Gathering Storm expansion. The Outline details the mechanics of how the civilization’s unique features work and what their start bias is if they have one. Pre-Rise and Fall content packs. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Spain is an unusual Civ of greater potential than first meets the eye. The Haudenosaunee, better known as the Iroquois, are the masters of using forested land and can push their production up to incredible levels. Here, I detail Mapuche strategies and counter-strategies. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Ethiopia's game is driven by their faith infrastructure, having one of the game's best faith outputs and an ability to generate culture and science as they generate faith. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Following this guide requires the Gathering Storm expansion. Introduction. Personally, I found having a small stockpile wasn't. Here, I detail Japanese strategies and counter-strategies. 3. Domination is very effective for Spain. 38 ratings. Zigzagzigal [author] Oct 19, 2017 @ 4:53pm. by Zigzagzigal. 77 ratings. Pre-Rise and Fall content packs. Producing relics in greater volume than any other civ, the Khmer can simultaneously play the cultural and religious games. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. - The new City Patron Goddess pantheon is a reasonable backup option if you fail to get God of the Forge. Indonesia can support a vast empire, colonising and conquering new lands. . You can try scouting around for a few turns before settling your capital in order to maximise your potential number of cities, or else avoid the risk by settling right away. Zigzagzigal's Guides - Portugal (GS) By Zigzagzigal. That's why I don't like talking about build orders and the like; it's not particularly fun. Zigzagzigal's Guides - Byzantium (GS) by Zigzagzigal. 114 ratings. 3. Zigzagzigal [author] Oct 19, 2017 @ 5:30pm. This guide is divided into multiple sections explaining how best to use and play against this specific civ. The legacy of the Holy Roman Empire left our new nation with an array of former city-states and ex-capital cities, providing Germany with a decentralised structure. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. Germany is great for warmongering: extra military policy slot, bonus against city states, unique district for production to churn out units. . I use it to help my friends new to the game decide which leader to play based on its complexity. Zigzagzigal's Civ Summaries (BNW) 87,131 views. It cannot be built on Snow or Snow Hills, and. Zigzagzigal's Guide to the Mayans (BNW) Introduction Note: The Mayans require the Gods and Kings expansion. It's the longest individual civ guide I've ever made partially due to the uniqueness of Eleanor's leader ability, and partially due to the fact it was already long in its Rise and Fall guise. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. 127 ratings. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. 287 ratings. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). The Maya work best settling all their cities within six tiles of the capital. This guide goes into plenty of detail about Indian strategies, uniques and how to play against them. 33,480 views. Strategies/Tricks. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. The only Civ with two unique ranged units, England is a devastating opponent to face in the mid-game. This guide goes into plenty of detail about Korean strategies, uniques and how to play against them. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Out of diplomatic nations, Morocco arguably defends the best and unlike Civs like Greece, Sweden and Arabia, tends to remain peaceful throughout the game. Following this guide requires the Gathering Storm expansion. 5 Comments. France offers a wonder-heavy route to cultural victory and can effectively slow down scientific civs without needing to go to war. A general strategy. I have learnt a lot about non-fiction writing, and here's my little guide to writing guides: Give people an idea of what they can do and achieve; don't be overly prescriptive. Here, I detail Polish strategies and counter-strategies. From u/Zigzagzigal : Straightforward - Basically a new player can pick this civ up and do fine with it. The events, workshops, and activities planned at CFB Esquimalt from April-August 2019. This guide is divided into multiple sections explaining how best to use and play against this specific civ. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Terminology used in this guide and not in-game is explained here. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Following this guide requires the Gathering Storm expansion. This guide goes into plenty of detail about Ottoman strategies, uniques and how to play against them. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) are. Aiding you in your endeavour is quite possibly the game's strongest economy. Zigzagzigal's Guide to Persia (BNW) By Zigzagzigal. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (Vanilla) by Zigzagzigal. Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. All wall types have also been buffed to offer more outer defences. Pre-Rise and Fall content packs. At every point in the game, your first priority with Yongle should be to ensure every city you control reaches ten population as quickly as possible. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Generally, it's more cost-effective to use Builder charges than Military Engineer charges for them. Zigzagzigal's Guides - Zulus (R&F) By Zigzagzigal. Civ guide series by Zigzagzigal Complete guide series. By Zigzagzigal. Zigzagzigal [author] Given both the age of the original guide, and the variety of changes in Rise and Fall, most of this guide was entirely rewritten. 117 ratings. Conclusion. Strategy Guide for Civilization VI. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. Pre-Rise and Fall content packs. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. France offers a wonder-heavy route to cultural victory. Zigzagzigal's Guide to Assyria (BNW) By Zigzagzigal. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Zigzagzigal's Guides - Ottomans (GS) by Zigzagzigal. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Zigzagzigal's Guides - Nubia (GS) by Zigzagzigal. Here, I detail Korean strategies and counter-strategies. Zigzagzigal's Guide to the Mayans (BNW) By Zigzagzigal. This guide has a section for each Civ, divided into tricks, hidden features and clarifications. Following this guide requires the Gathering Storm expansion. The Ottomans have advantages in nearly every element of the domination game. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. Zigzagzigal's Guides - Civ Summaries (GS) By Zigzagzigal This guide introduces all the civs in the game with a quick rough outline of how to play as them,. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. The Mayans excel at Science, but unlike some other Science civilizations in the game such. Zigzagzigal's Guides - Poland (GS) By Zigzagzigal. This guide is divided into multiple sections explaining how best to use and play against this specific civ. This guide goes into plenty of detail about Austrian strategies, uniques and how to play against them. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). This guide goes into plenty of detail about Russian strategies, uniques and. Moderately Straightforward - Easy enough to learn, but has some kind of factor which might throw off very new players - usually an atypical start (e. Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Here, I detail Kongolese strategies and counter-strategies. Zigzagzigal's Guide to the Shoshone (BNW) By Zigzagzigal. Here, I detail Swedish strategies and counter-strategies. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Content from any DLC pack released between the base game and Rise and Fall is marked as such. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Rise and Fall Expansion. This guide goes into plenty of detail about Roman strategies, uniques and how to play against them. 140 ratings. This guide goes into plenty of detail about English strategies, uniques. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Zigzagzigal's Guide to the Inca (BNW) By Zigzagzigal. Rise and Fall Expansion.